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Hyperbot-A Benchmarking Testbed For Acquisition Of Robot-Centric Hyperspectral Scene And In-Hand Object Data
Nathaniel Hanson
,
Tarik Kelestemur
,
Joseph Berman
,
Dominik Ritzenhoff
,
Taskin Padir
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In-hand object recognition with innervated fiber optic spectroscopy for soft grippers
Nathaniel Hanson
,
Hillel Hochsztein
,
Akshay Vaidya
,
Joel Willick
,
Kristen Dorsey
,
Taskin Padir
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Leveraging Submovements for Prediction and Trajectory Planning for Human-Robot Handover
Kyle Lockwood
,
Yunus Bicer
,
Sadjad Asghari-Esfeden
,
Tianjie Zhu
,
Mariusz Furmanek
,
Madhur Mangalam
,
Garrit Strenge
,
Tales Imbiriba
,
Mathew Yarossi
,
Taskin Padir
,
others
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Manipulation of Deformable Linear Objects in Benchmark Task Spaces
Peng Chang
,
Rui Luo
,
Mark Zolotas
,
Taşkın Padır
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Productive Inconvenience: Facilitating Posture Variability by Stimulating Robot-to-Human Handovers
Mark Zolotas
,
Rui Luo
,
Salah Bazzi
,
Dipanjan Saha
,
Katiso Mabulu
,
Kristian Kloeckl
,
Taşkın Padır
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Towards Robot Avatars: Systems and Methods for Teleinteraction at Avatar XPRIZE Semi-Finals
Rui Luo
,
Chunpeng Wang
,
Eric Schwarm
,
Colin Keil
,
Evelyn Mendoza
,
Pushyami Kaveti
,
Stephen Alt
,
Hanumant Singh
,
Taskin Padir
,
John Peter Whitney
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Vast: Visual and spectral terrain classification in unstructured multi-class environments
Nathaniel Hanson
,
Michael Shaham
,
Deniz Erdogmus
,
Taskin Padir
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Policy Learning for Visually Conditioned Tactile Manipulation
Recent work on robot learning with visual observations has shown great success in solving many manipulation tasks. While visual …
Tarik Kelestemur
,
Taşkın Padır
,
Robert Platt
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DOI
End-to-end grasping policies for human-in-the-loop robots via deep reinforcement learning
State-of-the-art human-in-the-loop robot grasping is hugely suffered by Electromyography (EMG) inference robustness issues. As a …
Mohammadreza Sharif
,
Deniz Erdogmus
,
Christopher Amato
,
Taşkın Padır
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DOI
Human-Humanoid Robot Interaction through Virtual Reality Interfaces
In the last decade, there have been great advancements in virtual reality (VR) resulting in its availability for everyday consumers. As …
Murphy Wonsick
,
Taşkın Padır
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DOI
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